• DocumentCode
    1673206
  • Title

    Direct anisotropic quad-dominant remeshing

  • Author

    Marinov, Martin ; Kobbelt, Leif

  • Author_Institution
    Comput. Graphics Group, RWTH, Aachen, Germany
  • fYear
    2004
  • Firstpage
    207
  • Lastpage
    216
  • Abstract
    We present an extension of the anisotropic polygonal remeshing technique developed by Alliez et al. (2003). Our algorithm does not rely on a global parameterization of the mesh and therefore is applicable to arbitrary genus surfaces. We show how to exploit the structure of the original mesh in order to perform efficiently the proximity queries required in the line integration phase, thus improving dramatically the scalability and the performance of the original algorithm. Finally, we propose a technique for producing conforming quad-dominant meshes in isotropic regions as well by propagating directional information from the anisotropic regions.
  • Keywords
    mesh generation; rendering (computer graphics); anisotropic polygonal remeshing; direct anisotropic quad-dominant remeshing; genus surfaces; line integration phase; proximity queries; Anisotropic magnetoresistance; Application software; Computer graphics; Engine cylinders; Mesh generation; Piecewise linear approximation; Piecewise linear techniques; Rendering (computer graphics); Shape; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on
  • ISSN
    1550-4085
  • Print_ISBN
    0-7695-2234-3
  • Type

    conf

  • DOI
    10.1109/PCCGA.2004.1348351
  • Filename
    1348351