DocumentCode :
1673206
Title :
Direct anisotropic quad-dominant remeshing
Author :
Marinov, Martin ; Kobbelt, Leif
Author_Institution :
Comput. Graphics Group, RWTH, Aachen, Germany
fYear :
2004
Firstpage :
207
Lastpage :
216
Abstract :
We present an extension of the anisotropic polygonal remeshing technique developed by Alliez et al. (2003). Our algorithm does not rely on a global parameterization of the mesh and therefore is applicable to arbitrary genus surfaces. We show how to exploit the structure of the original mesh in order to perform efficiently the proximity queries required in the line integration phase, thus improving dramatically the scalability and the performance of the original algorithm. Finally, we propose a technique for producing conforming quad-dominant meshes in isotropic regions as well by propagating directional information from the anisotropic regions.
Keywords :
mesh generation; rendering (computer graphics); anisotropic polygonal remeshing; direct anisotropic quad-dominant remeshing; genus surfaces; line integration phase; proximity queries; Anisotropic magnetoresistance; Application software; Computer graphics; Engine cylinders; Mesh generation; Piecewise linear approximation; Piecewise linear techniques; Rendering (computer graphics); Shape; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on
ISSN :
1550-4085
Print_ISBN :
0-7695-2234-3
Type :
conf
DOI :
10.1109/PCCGA.2004.1348351
Filename :
1348351
Link To Document :
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