DocumentCode :
1673374
Title :
Physically based animation and rendering of lightning
Author :
Kim, Theodore ; Lin, Ming C.
Author_Institution :
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
fYear :
2004
Firstpage :
267
Lastpage :
275
Abstract :
We present a physically-based method for animating and rendering lightning and other electric arcs. For the simulation, we present the dielectric breakdown model, an elegant formulation of electrical pattern formation. We then extend the model to animate a sustained, ´dancing´ electrical arc, by using a simplified Helmholtz equation for propagating electromagnetic waves. For rendering, we use a convolution kernel to produce results competitive with Monte Carlo ray tracing. Lastly, we present user parameters for manipulation of the simulation patterns.
Keywords :
Helmholtz equations; computer animation; digital simulation; electromagnetic waves; lightning; ray tracing; rendering (computer graphics); Monte Carlo ray tracing; dancing electrical arc; dielectric breakdown model; electrical pattern formation; electromagnetic waves; lightning rendering; physically based animation; simplified Helmholtz equation; Animation; Convolution; Dielectric breakdown; Electromagnetic modeling; Electromagnetic propagation; Electromagnetic scattering; Equations; Lightning; Optical propagation; Pattern formation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on
ISSN :
1550-4085
Print_ISBN :
0-7695-2234-3
Type :
conf
DOI :
10.1109/PCCGA.2004.1348357
Filename :
1348357
Link To Document :
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