DocumentCode
1673374
Title
Physically based animation and rendering of lightning
Author
Kim, Theodore ; Lin, Ming C.
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
fYear
2004
Firstpage
267
Lastpage
275
Abstract
We present a physically-based method for animating and rendering lightning and other electric arcs. For the simulation, we present the dielectric breakdown model, an elegant formulation of electrical pattern formation. We then extend the model to animate a sustained, ´dancing´ electrical arc, by using a simplified Helmholtz equation for propagating electromagnetic waves. For rendering, we use a convolution kernel to produce results competitive with Monte Carlo ray tracing. Lastly, we present user parameters for manipulation of the simulation patterns.
Keywords
Helmholtz equations; computer animation; digital simulation; electromagnetic waves; lightning; ray tracing; rendering (computer graphics); Monte Carlo ray tracing; dancing electrical arc; dielectric breakdown model; electrical pattern formation; electromagnetic waves; lightning rendering; physically based animation; simplified Helmholtz equation; Animation; Convolution; Dielectric breakdown; Electromagnetic modeling; Electromagnetic propagation; Electromagnetic scattering; Equations; Lightning; Optical propagation; Pattern formation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2004. PG 2004. Proceedings. 12th Pacific Conference on
ISSN
1550-4085
Print_ISBN
0-7695-2234-3
Type
conf
DOI
10.1109/PCCGA.2004.1348357
Filename
1348357
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