DocumentCode
1678965
Title
Interactive view synthesis from compressed light fields
Author
Tong, Xin ; Gray, Robert M.
Author_Institution
Dept. of Electr. Eng., Stanford Univ., CA, USA
Volume
2
fYear
2001
Firstpage
85
Abstract
A light field is a collection of multi-view images which represent a 3D scene. Rendering from a light field provides a simple and efficient way to generate arbitrary new views of the scene as the viewing position and angle change, thus offering the experience of immersive viewing. The enormous amount of data required in a light field poses a key challenge in rendering. Tree-structured vector quantization (TSVQ) provides moderate compression ratio of around 24:1, which alleviates but does not solve the problem. Compression schemes based on video coding techniques exploit the data redundancy very effectively, but do not provide adequate random access for rendering. This paper describes a new compression scheme that supports interactive rendering directly from compressed light field data. The proposed algorithm provides a high compression ratio of as much as 10 times that of TSVQ, while only slowing down the rendering speed by a factor smaller than 2
Keywords
data compression; image representation; rendering (computer graphics); video coding; virtual reality; 3D scene representation; compressed light fields; immersive viewing; interactive rendering; interactive view synthesis; multi-view images; video coding; video compression; Cameras; Geometry; Image coding; Image sampling; Layout; Lighting; Motion compensation; Rendering (computer graphics); Solid modeling; Vector quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2001. Proceedings. 2001 International Conference on
Conference_Location
Thessaloniki
Print_ISBN
0-7803-6725-1
Type
conf
DOI
10.1109/ICIP.2001.958430
Filename
958430
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