DocumentCode
1679016
Title
The Present Situation and Development Trend of E-sports Games in China
Author
Dongsheng, Yang ; Xiaohang, Ye ; Daofeng, Kang
Author_Institution
Phys. Educ. Sci. Res. Inst., ZheJiang Univ. of Technol., Hangzhou, China
fYear
2011
Firstpage
384
Lastpage
386
Abstract
By using the method of literature and journalism collection, this paper makes an investigation and analysis of the E-sports games in China and attempts to prospect the trend of it´s development. The conclusion is that the E-ports games can propel the sports industry forward and lead the traditional entertainment into a new developing stage. Now China E-sports is still in development stage, the market is still in a spontaneous and disorderly state as Government don´t take it seriously. Therefore, the urgent matter of the moment is how to standardize them reasonably and guide the E-sports and relevant industries to a healthy development.
Keywords
computer games; entertainment; sport; China; e-sports games; entertainment; sports industry; Consumer electronics; Educational institutions; Games; Hardware; Industries; Software; E-sports games; status; tendency;
fLanguage
English
Publisher
ieee
Conference_Titel
Future Computer Science and Education (ICFCSE), 2011 International Conference on
Conference_Location
Xi´an
Print_ISBN
978-1-4577-1562-4
Type
conf
DOI
10.1109/ICFCSE.2011.98
Filename
6041716
Link To Document