• DocumentCode
    1679016
  • Title

    The Present Situation and Development Trend of E-sports Games in China

  • Author

    Dongsheng, Yang ; Xiaohang, Ye ; Daofeng, Kang

  • Author_Institution
    Phys. Educ. Sci. Res. Inst., ZheJiang Univ. of Technol., Hangzhou, China
  • fYear
    2011
  • Firstpage
    384
  • Lastpage
    386
  • Abstract
    By using the method of literature and journalism collection, this paper makes an investigation and analysis of the E-sports games in China and attempts to prospect the trend of it´s development. The conclusion is that the E-ports games can propel the sports industry forward and lead the traditional entertainment into a new developing stage. Now China E-sports is still in development stage, the market is still in a spontaneous and disorderly state as Government don´t take it seriously. Therefore, the urgent matter of the moment is how to standardize them reasonably and guide the E-sports and relevant industries to a healthy development.
  • Keywords
    computer games; entertainment; sport; China; e-sports games; entertainment; sports industry; Consumer electronics; Educational institutions; Games; Hardware; Industries; Software; E-sports games; status; tendency;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Future Computer Science and Education (ICFCSE), 2011 International Conference on
  • Conference_Location
    Xi´an
  • Print_ISBN
    978-1-4577-1562-4
  • Type

    conf

  • DOI
    10.1109/ICFCSE.2011.98
  • Filename
    6041716