• DocumentCode
    167926
  • Title

    KSGphysio - Kinect serious game for physiotherapy

  • Author

    Duarte, Nuno ; Postolache, Octavian ; Scharcanski, Jacob

  • Author_Institution
    Inst. de Telecomun./ISCTE-IUL, Lisbon, Portugal
  • fYear
    2014
  • fDate
    16-18 Oct. 2014
  • Firstpage
    606
  • Lastpage
    611
  • Abstract
    Serious games fall under a set of applications capable of improving recovery times by increasing the player´s engagement. In this paper we focus on the possibility of joining thatcapacity to Microsoft Kinect sensors ability to collect data without the need of additional sensorsand present an application capable of giving proper feedback about the player´s behavior during a rehabilitation session. Using an Android OS mobile platform as interface for the collected data, the proposed solution is a prototype that aims to facilitate the analysis of the patient´sprogress during rehabilitation sessions using serious games. Results associated with arm rehabilitation through serious gameare included in the present work.
  • Keywords
    Android (operating system); image sensors; mobile computing; patient treatment; serious games (computing); Android OS mobile platform; KSGphysio; Kinect serious game; Microsoft Kinect sensors; arm rehabilitation; patient progress; physiotherapy; player engagement; recovery times; rehabilitation session; Androids; Databases; Games; Humanoid robots; Mobile communication; Sensor systems; personalized medicine; pervasive computing; remote physical rehabilitation; serious games; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Power Engineering (EPE), 2014 International Conference and Exposition on
  • Conference_Location
    Iasi
  • Type

    conf

  • DOI
    10.1109/ICEPE.2014.6969981
  • Filename
    6969981