DocumentCode :
1681412
Title :
Accelerated volume rendering using homogeneous region encoding
Author :
Freund, Jason ; Sloan, Kenneth
Author_Institution :
Silicon Graphics Inc., USA
fYear :
1997
Firstpage :
191
Lastpage :
196
Abstract :
Previous accelerated volume rendering techniques have used auxiliary hierarchical datastructures to skip empty and homogeneous regions. Although some recent research has taken advantage of more efficient direct encoding techniques to skip empty regions, no work has been done to directly encode homogeneous but not empty regions. 3D distance transforms previously used to encode empty space can be extended to preprocess homogeneous regions as well, and these regions can be efficiently encoded and incorporated into volume ray-casting and back projection algorithms with a high degree of flexibility.
Keywords :
rendering (computer graphics); 3D distance transforms; accelerated volume rendering; back projection algorithms; empty regions; homogeneous region encoding; homogeneous region preprocessing; volume ray-casting algorithms; Acceleration; Automatic control; Clouds; Encoding; Graphics; Image databases; Projection algorithms; Rendering (computer graphics); Silicon; Spatial databases; Tree data structures;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization '97., Proceedings
Conference_Location :
Phoenix, AZ, USA
Print_ISBN :
0-8186-8262-0
Type :
conf
DOI :
10.1109/VISUAL.1997.663880
Filename :
663880
Link To Document :
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