DocumentCode
1683422
Title
Virtual science and technology museum instills vitality into popular science education
Author
Dongyun, Zhao
Author_Institution
The Network Management Center of Propaganda Department at Chengdu Sport University, Chengdu, China
fYear
2011
Firstpage
1
Lastpage
5
Abstract
In recent years, the virtual reality technique has been gradually introduced into the education field. Wherein, the virtual science and technology museum which is constructed by using the virtual reality technique has been recognized; its appearance not only gives full play to the technical features of virtual reality technique but also becomes the perfect complement and extension for the physical science and technology museum; meanwhile, it promotes the development of the science and technology museum and the whole science popularization. This paper briefly analyzes the appearance background and the conceptual contents involved in the virtual science and technology museum; and it points out the demand of the virtual science and technology museum for the popular science education and the majority of teenagers. It analyzes the characteristics and advantages in different virtual reality techniques; combines with school environment and curriculum contents and uses the desktop virtual reality; and takes the framework and content of developing a desktop virtual astronomical museum for example to further illustrate the significance of constructing the virtual science and technology museum.
Keywords
Educational institutions; Games; Navigation; Presses; Three dimensional displays; Virtual reality; Popular Science Education; Virtual Reality; Virtual Science and Technology Museum; teenagers;
fLanguage
English
Publisher
ieee
Conference_Titel
E -Business and E -Government (ICEE), 2011 International Conference on
Conference_Location
Shanghai, China
Print_ISBN
978-1-4244-8691-5
Type
conf
DOI
10.1109/ICEBEG.2011.5887242
Filename
5887242
Link To Document