DocumentCode :
1684024
Title :
Immersive vehicle simulators for prototyping, training and ergonomics
Author :
Kallmann, Marcelo ; Lemoine, Patrick ; Thalmann, Daniel ; Cordier, Frederic ; Magnenat-Thalmann, Nadia ; Ruspa, Cecilia ; Quattrocolo, Silvia
Author_Institution :
Virtual Reality Lab, Swiss Fed. Inst. of Technol., Lausanne, Switzerland
fYear :
2003
Firstpage :
90
Lastpage :
95
Abstract :
In most vehicle simulators, complete physical mockups equipped with steering wheel, gearshift and pedals are required. These devices are essential in trying to simulate real conditions, but as a drawback the system becomes expensive, huge (non mobile), and limited to reflect changes on the vehicle type, dimensions, or interior design. We have implemented different configurations for an immersive vehicle simulator, ranging from the use of a real mockup equipped with force-feedback steering wheel, gearshift and pedals, to fully virtual control metaphors, which are based only on trackers and datagloves. We propose such fully virtual control metaphors as an alternative to minimize the use of physical devices in simulators.
Keywords :
automobiles; computer based training; data gloves; digital simulation; ergonomics; force feedback; virtual prototyping; virtual reality; dataglove; ergonomics; force-feedback steering wheel; gearshift; immersive vehicle simulator; pedal; real time graphics simulation; tracker; vehicle driving training; virtual control metaphor; virtual prototyping; virtual reality; Analytical models; Computational modeling; Data gloves; Ergonomics; Force control; Graphics; Vehicle driving; Virtual prototyping; Virtual reality; Wheels;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2003. Proceedings
ISSN :
1530-1052
Print_ISBN :
0-7695-1946-6
Type :
conf
DOI :
10.1109/CGI.2003.1214452
Filename :
1214452
Link To Document :
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