DocumentCode
168442
Title
Exploring relationships among video games
Author
Clarke, Rachel Ivy ; Jin Ha Lee ; Jett, Jacob ; Sacchi, Simone
Author_Institution
Inf. Sch., Univ. of Washington, Seattle, WA, USA
fYear
2014
fDate
8-12 Sept. 2014
Firstpage
481
Lastpage
482
Abstract
This poster explores relationships among video games in an attempt to better understand the domain of video games and interactive media as well as improve user access to games. Video games are related in complex ways that cannot be adequately represented by contemporary conceptual models like Functional Requirements for Bibliographic Records (FRBR). Relationships between game editions, series, distribution methods and additional game content all pose challenges for those seeking to describe video games in a user-centered way.
Keywords
bibliographic systems; computer games; interactive video; FRBR; contemporary conceptual model; distribution methods; functional requirements for bibliographic records; game content; game edition; game series; interactive media; video games; Art; Computational modeling; Computers; Educational institutions; Games; Libraries; Media; Conceptual Models; Metadata; Relationships; Video games;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Libraries (JCDL), 2014 IEEE/ACM Joint Conference on
Conference_Location
London
Type
conf
DOI
10.1109/JCDL.2014.6970235
Filename
6970235
Link To Document