• DocumentCode
    168442
  • Title

    Exploring relationships among video games

  • Author

    Clarke, Rachel Ivy ; Jin Ha Lee ; Jett, Jacob ; Sacchi, Simone

  • Author_Institution
    Inf. Sch., Univ. of Washington, Seattle, WA, USA
  • fYear
    2014
  • fDate
    8-12 Sept. 2014
  • Firstpage
    481
  • Lastpage
    482
  • Abstract
    This poster explores relationships among video games in an attempt to better understand the domain of video games and interactive media as well as improve user access to games. Video games are related in complex ways that cannot be adequately represented by contemporary conceptual models like Functional Requirements for Bibliographic Records (FRBR). Relationships between game editions, series, distribution methods and additional game content all pose challenges for those seeking to describe video games in a user-centered way.
  • Keywords
    bibliographic systems; computer games; interactive video; FRBR; contemporary conceptual model; distribution methods; functional requirements for bibliographic records; game content; game edition; game series; interactive media; video games; Art; Computational modeling; Computers; Educational institutions; Games; Libraries; Media; Conceptual Models; Metadata; Relationships; Video games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Libraries (JCDL), 2014 IEEE/ACM Joint Conference on
  • Conference_Location
    London
  • Type

    conf

  • DOI
    10.1109/JCDL.2014.6970235
  • Filename
    6970235