DocumentCode :
1684556
Title :
A framework to customize a face model for reusing animation
Author :
Zhang, Kaicheng ; Huang, Zhiyong ; Chua, Tat-Seng
Author_Institution :
Dept. of Comput. Sci., Nat. Univ. of Singapore, Singapore
fYear :
2003
Firstpage :
258
Lastpage :
261
Abstract :
We propose a framework to customize a face model for reusing animation. In this framework, two orthogonal photos of a human face are used as input. Based on them, a set of feature points is manually selected. Then, the existing face model will be adapted for both the geometry and muscle model underneath. We formulate it as a nonlinear optimization problem and apply the Levenberg-Marquardt method for the solution. We can get the result instantly. The result is a new animation-ready model with the same look as the two photos. Applying the previous motion specification to this model, we can reuse the animation. Our initial results demonstrate that our approach is effective.
Keywords :
computational geometry; computer animation; face recognition; image motion analysis; optimisation; solid modelling; Levenberg-Marquardt method; animation; geometry; human face model; muscle model; nonlinear optimization problem; Computer science; Eyes; Face; Facial animation; Geometry; Humans; Image reconstruction; Muscles; Optimization methods; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2003. Proceedings
ISSN :
1530-1052
Print_ISBN :
0-7695-1946-6
Type :
conf
DOI :
10.1109/CGI.2003.1214478
Filename :
1214478
Link To Document :
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