• DocumentCode
    1684795
  • Title

    Diorama engine - a 3D directing tool for 3D computer animation production

  • Author

    Mikami, Koji ; Tokuhara, Toru

  • Author_Institution
    Tokyo Univ. of Technol., Japan
  • fYear
    2003
  • Firstpage
    318
  • Lastpage
    323
  • Abstract
    Recent advances in 3D computer graphics technologies have enabled 3D computer animation to become a popular method of storytelling. However, the tools which provide access to the technology are targeted mainly at trained professionals, and are seldom easy enough for a director to use. We present Diorama engine, a 3D directing tool for 3D computer animation. Diorama engine is a limited but specialized tool which focuses on ease of scene construction, camera control, and shot editing. This allows for quicker and easier creation of full length video storyboards. Furthermore, the produced 3D data can be directly passed to later production processes, enabling the work of a director to form a data foundation for the production process. A prototype version of our tool is tested, and the experimental results suggest that the directing tool can be integrated into an actual production process.
  • Keywords
    cinematography; computer animation; graphical user interfaces; rendering (computer graphics); three-dimensional displays; video cameras; 3D computer animation production; 3D computer graphics technology; 3D directing tool; Diorama engine; camera control; scene construction; shot editing; video storyboard; Animation; Cameras; Computer graphics; Consumer electronics; Engines; Layout; Production; Prototypes; Timing; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2003. Proceedings
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-1946-6
  • Type

    conf

  • DOI
    10.1109/CGI.2003.1214489
  • Filename
    1214489