DocumentCode :
1685048
Title :
Video Forgery
Author :
Shih, Timothy K.
Author_Institution :
Nat. Central Univ., Chungli, Taiwan
fYear :
2011
Firstpage :
431
Lastpage :
431
Abstract :
Summary form only given. Video Forgery is a technique for generating fake video by altering, combining, or creating new video contents. We change the behavior of actors in a video. For instance, the outcome of a 100-meter race in the Olympic Game can be falsified. We track objects and segment motions using a modified mean shift mechanism. The resulting video layers can be played in different speeds and at different reference points with respect to the original video. In order to obtain a smooth movement of target objects, a motion interpolation mechanism is proposed based on reference stick figures (i.e., a structure of human skeleton) and video inpainting mechanism. The video inpainting mechanism is performed in a quasi-3D space via guided 3D patch matching. Interpolated target objects and background layers are fused. It is hard to tell whether a falsified video is the original. We demonstrate the original and the falsified videos in our website at http://www.csie.ncu.edu.tw/~tshih. Although video falsifying may create a moral problem, our intension is to create special effects in movie industry.
Keywords :
computer crime; object tracking; sport; video signal processing; 3D patch matching; background layers; fake video generation; mean shift mechanism; motion interpolation mechanism; motion segmentation; movie industry; object tracking; olympic game; quasi-3D space; video contents; video forgery; video inpainting mechanism; Forgery; Games; Information systems; Interpolation; Skeleton; Target tracking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network-Based Information Systems (NBiS), 2011 14th International Conference on
Conference_Location :
Tirana
ISSN :
2157-0418
Print_ISBN :
978-1-4577-0789-6
Electronic_ISBN :
2157-0418
Type :
conf
DOI :
10.1109/NBiS.2011.120
Filename :
6041951
Link To Document :
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