DocumentCode :
1689121
Title :
Hybrid immersive audio architecture based on 3D Object Layer
Author :
Young Woo Lee ; Sunmin Kim
Author_Institution :
Digital Media & Commun. R&D Center, Samsung Electron. Co. Ltd., Yongin, South Korea
fYear :
2013
Firstpage :
318
Lastpage :
319
Abstract :
This paper proposes the new 3D audio architecture which can give listeners an impression of 3D immersive audio, irrespective of various playback configurations of consumer electronics. The hybrid immersive audio architecture based on 3D Object Layer provides the high spatial fidelity of 3D effect while preserving the sound quality.
Keywords :
Hi-Fi equipment; audio signal processing; consumer electronics; 3D audio architecture; 3D immersive audio; 3D object layer; consumer electronics; high spatial fidelity; hybrid immersive audio architecture; sound quality; Audio coding; Computer architecture; Decoding; Rendering (computer graphics); Three-dimensional displays; Transform coding;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Electronics (ICCE), 2013 IEEE International Conference on
Conference_Location :
Las Vegas, NV
ISSN :
2158-3994
Print_ISBN :
978-1-4673-1361-2
Type :
conf
DOI :
10.1109/ICCE.2013.6486909
Filename :
6486909
Link To Document :
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