DocumentCode
169255
Title
Soccer tactics analysis supporting system displaying the player´s actions in virtual space
Author
Gondo, Satoshi ; Tarukawa, Kasumi ; Inoue, Takeru ; Okada, Ken-Ichi
Author_Institution
Grad. Sch. of Sci. & Technol., Keio Univ., Yokohama, Japan
fYear
2014
fDate
21-23 May 2014
Firstpage
581
Lastpage
586
Abstract
This paper presents the design, implementation, and evaluation of a sports tactics analysis supporting system. In the field of sports, tactics analysis is conducted using data from multiplayer games. In so doing, it is important to recognize the actual play in a sports game. This research focuses on reproducing player action in sports games. Unlike the conventional systems that only display static images of the players, this proposal system shows the player moving in a manner similar to a game in virtual space that reproduces the pitch, so user is able to have realistic image of game, and therefore the user acquires proper spatial information. The system also allows the user to move the object by touching a display. Consequently, it provides an environment in which users can easily discuss the game. From experiments, we confirmed the system facilitates users in tactics analysis.
Keywords
computer games; sport; virtual reality; display static images; multiplayer games; players action; soccer tactics analysis supporting system; spatial information; sports game; sports tactics analysis supporting system; virtual space; Accuracy; Educational institutions; Games; Software; Synchronization; Tracking; Virtual environments; 3D; data visualization; multi-display; multi-user interface; multi-view; soccer game tactics; tabletop; tangible;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Supported Cooperative Work in Design (CSCWD), Proceedings of the 2014 IEEE 18th International Conference on
Conference_Location
Hsinchu
Type
conf
DOI
10.1109/CSCWD.2014.6846909
Filename
6846909
Link To Document