DocumentCode :
1700964
Title :
High-class evaluation method based on game situation
Author :
Zhou, Wei ; Liu, Minghui ; Guan, Shouping
fYear :
2010
Firstpage :
3195
Lastpage :
3200
Abstract :
The static evaluation used in Chinese chess computer game currently could neither reflect the strength trend of game players objectively nor accomplish the strategic purpose of game players, so a situation-evaluating matrix is defined and the dynamic character of the situation-evaluating strategy is analysed based on game situation´s influence. Furthermore, a high-class evaluation method based on game situation is proposed in which the value of the chessman is searched using artificial intelligence method. The veracity of the evaluation increases in actual game with this method. It is helpful and valuable in the research of a class of discrete event dynamic system.
Keywords :
artificial intelligence; computer games; discrete event systems; matrix algebra; Chinese chess computer game; artificial intelligence; discrete event dynamic system; game situation; high-class evaluation method; situation-evaluating matrix; static evaluation; Computers; Estimation; Games; Horses; Optimization; Training; Vehicles; chessman value; discrete event dynamic system; dynamic evaluation strategy; high-class evaluation method; situation-evaluating matrix;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Control and Automation (WCICA), 2010 8th World Congress on
Conference_Location :
Jinan
Print_ISBN :
978-1-4244-6712-9
Type :
conf
DOI :
10.1109/WCICA.2010.5554956
Filename :
5554956
Link To Document :
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