DocumentCode
1705790
Title
Towards the Understanding and Classification of the Personality Traits of Software Development Practitioners: Situational Context Cards Approach
Author
Yilmaz, Murat ; O´Connor, R.V.
Author_Institution
Lero Grad. Sch. in Software Eng., Dublin City Univ., Dublin, Ireland
fYear
2012
Firstpage
400
Lastpage
405
Abstract
This study explores the personality traits of software development practitioners by using a classification schema based on the personality traits extended on the Myers-Briggs type indicator (MBTI). To extract the information necessary for understanding and classification of software development personnel, we developed a card game playable with either single or multiple participants. The game consists of seventy cards, which have a keyword and a picture on one side and a hypothetical situation typically encountered in software development landscapes with two different selectable options on the other side. The game master (GM) reads a situation by showing the pictures to participants and elicits the most suitable answer in between two selections. Ultimately, the outcome of the game reveals the personality traits of individuals on a compatible scale with the MBTI. To evaluate our game-based personality identification method, we conduct a case study with sixteen individuals at a university environment in seven group sessions. In light of the experience gained, secondly we refine the questions and test the game on sixty software development personnel selected from a set of team-based pairings at a middle size software company. Our preliminary results indicate that there are more individuals in software teams, who may perceive to be extroverted not only in a classroom environment but also in an industrial setting. Moreover, the initial results suggest that our method can be a viable to the classical paper based MBTI tests particularly for managing the workforce in software development projects.
Keywords
behavioural sciences computing; computer games; personnel; psychometric testing; software engineering; GM; MBTI; Myers-Briggs type indicator; card game; classroom environment; game master; game-based personality identification method evaluation; hypothetical situation; industrial setting; information extraction; middle size software company; personality trait classification; personality trait understanding; situational context card approach; software development landscapes; software development personnel; software development practitioner; software development projects; software teams; workforce management; Context; Educational institutions; Games; Psychology; Software; Software engineering; Sorting; MBTI; Personality Traits Game; Situational Context Cards; Software Team Configurations; Software Team Management;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering and Advanced Applications (SEAA), 2012 38th EUROMICRO Conference on
Conference_Location
Cesme, Izmir
Print_ISBN
978-1-4673-2451-9
Type
conf
DOI
10.1109/SEAA.2012.62
Filename
6328181
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