DocumentCode :
1706123
Title :
Towards a linguistically motivated model for selection in virtual reality
Author :
Pfeiffer, Thies
Author_Institution :
A.I. Group, Bielefeld Univ., Bielefeld, Germany
fYear :
2012
Firstpage :
89
Lastpage :
90
Abstract :
Swiftness and robustness of natural communication is tied to the redundancy and complementarity found in our multimodal communication. Swiftness and robustness of human-computer interaction (HCI) is also a key to the success of a virtual reality (VR) environment. The interpretation of multimodal interaction signals has therefore been considered a high goal in VR research, e.g. following the visions of Bolt´s put-that-there in 1980 [1]. It is our impression that research on user interfaces for VR systems has been focused primarily on finding and evaluating technical solutions and thus followed a technology-oriented approach to HCI. In this article, we argue to complement this by a human-oriented approach based on the observation of human-human interaction. The aim is to find models of human-human interaction that can be used to create user interfaces that feel natural. As the field of Linguistics is dedicated to the observation and modeling of human-human communication, it could be worthwhile to approach natural user interfaces from a linguistic perspective. We expect at least two benefits from following this approach. First, the human-oriented approach substantiates our understanding of natural human interactions. Second, it brings about a new perspective by taking the interaction capabilities of a human addressee into account, which are not often explicitly considered or compared with that of the system. As a consequence of following both approaches to create user interfaces, we expect more general models of human interaction to emerge.
Keywords :
human computer interaction; user interfaces; virtual reality; Bolt put-that-there; HCI; VR research; human addressee; human-computer interaction; human-human communication; human-human interaction; human-oriented approach; linguistically motivated model; multimodal communication; multimodal interaction signals; natural communication; natural user interfaces; technology-oriented approach; virtual reality environment; Context; Human computer interaction; Humans; Pragmatics; Solid modeling; Virtual reality; Augmented and Virtual Realities; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems — Artificial; H.5.2 [Information Interfaces and Presentation]: User Interfaces — Natural Language; I.3.6 [Computer Graphics]: Methodology and Techniques — Interaction Techniques;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location :
Costa Mesa, CA
ISSN :
1087-8270
Print_ISBN :
978-1-4673-1247-9
Type :
conf
DOI :
10.1109/VR.2012.6180896
Filename :
6180896
Link To Document :
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