DocumentCode
1706186
Title
Evaluating depth perception of volumetric data in semi-immersive VR
Author
Cho, Isaac ; Dou, Wenwen ; Wartell, Zachary ; Ribarsky, William ; Wang, Xiaoyu
Author_Institution
Univ. of North Carolina at Charlotte, Charlotte, NC, USA
fYear
2012
Firstpage
95
Lastpage
96
Abstract
Displays supporting stereopsis and head location based motion parallax can enhance human perception of complex three dimensional datasets. This has been demonstrated for datasets containing 3D surfaces and 3D networks. Yet many domains, such as medical imaging, weather and environment simulations and fluid flow, generate complex volumetric data. This poster present results of an initial formal experiment that examines the effectiveness of various display conditions on depth perception of volumetric data. There is an overall benefit for stereoscopy with head-tracking in enhancing depth perception. Further, familiarity with 3D games and VR-like hardware improves the users´ability to perceive such data.
Keywords
motion compensation; virtual reality; 3D games; 3D networks; 3D surfaces; depth perception; displays supporting stereopsis; head location; human perception; motion parallax; semiimmersive VR; volumetric data; Accuracy; Analysis of variance; Blood vessels; Hardware; Protocols; Rendering (computer graphics); Three dimensional displays; H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location
Costa Mesa, CA
ISSN
1087-8270
Print_ISBN
978-1-4673-1247-9
Type
conf
DOI
10.1109/VR.2012.6180899
Filename
6180899
Link To Document