• DocumentCode
    1706731
  • Title

    Head-turning approach to eye-tracking in immersive virtual environments

  • Author

    Sherstyuk, Andrei ; Dey, Arindam ; Sandor, Christian

  • Author_Institution
    Univ. of Hawaii, Honolulu, HI, USA
  • fYear
    2012
  • Firstpage
    137
  • Lastpage
    138
  • Abstract
    Reliable and unobtrusive eye tracking remains a technical challenge for immersive virtual environment, especially when Head Mounted Displays (HMD) are used for visualization and users are allowed to move freely in the environment. In this work, we provide experimental evidence that gaze direction can be safely approximated by user head rotation, in HMD-based Virtual Reality (VR) applications, where users actively interact with the environment. We discuss the application range of our approach and consider possible extensions.
  • Keywords
    data visualisation; eye; helmet mounted displays; virtual reality; HMD-based virtual reality applications; eye-tracking; head mounted displays; head-turning approach; immersive virtual environments; user head rotation; visualization; Educational institutions; Hardware; Head; Humans; Magnetic heads; Tracking; Virtual reality; I.3.6 [Computer Graphics]: Methodology and Techniques — Interaction techniques; I.3.7 [Computer Graphics]: Three-dimensional Graphics and Realism — Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
  • Conference_Location
    Costa Mesa, CA
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4673-1247-9
  • Type

    conf

  • DOI
    10.1109/VR.2012.6180919
  • Filename
    6180919