DocumentCode
1707429
Title
Mixed reality game prototypes for upper body exercise and rehabilitation
Author
Gotsis, Marientina ; Lympouridis, Vangelis ; Turpin, David ; Tasse, Amanda ; Poulos, Irina C. ; Tucker, Diane ; Swider, Maximilian ; Thin, Alasdair G. ; Jordan-Marsh, Maryalice
fYear
2012
Firstpage
181
Lastpage
182
Abstract
This research demonstration consists of an integrated hardware and software platform developed for rapid prototyping of virtual reality-based games for upper body exercise and rehabilitation. The exercise protocol has been adopted from an evidence-based shoulder exercise program for individuals with spinal cord injury. The hardware consists of a custom metal rig that holds a standard wheelchair, six Gametraks attached to elastic exercise bands, a Microsoft Kinect, a laptop and a large screen. A total of 21 prototypes were built using drivers for Kinect, MaxMSP and Unity Pro 3 in order to evaluate game ideas based on deconstruction of the exercise protocol. Future directions include validation of our heuristic design and evaluation model and the development of an exercise suite of point-of-care VR games.
Keywords
computer games; graphical user interfaces; handicapped aids; human computer interaction; patient rehabilitation; virtual reality; Gametraks; MaxMSP; Microsoft Kinect; Unity Pro 3; elastic exercise bands; evidence-based shoulder exercise program; exercise protocol; metal rig; mixed reality game prototypes; point-of-care VR games; spinal cord injury; upper body exercise; upper body rehabilitation; virtual reality-based games; wheelchair; Educational institutions; Games; Hardware; Prototypes; Software; Solid modeling; Virtual reality; exercise; games; interaction design; rehabilitation; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Short Papers and Posters (VRW), 2012 IEEE
Conference_Location
Costa Mesa, CA
ISSN
1087-8270
Print_ISBN
978-1-4673-1247-9
Type
conf
DOI
10.1109/VR.2012.6180940
Filename
6180940
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