Title :
ESSL compiler for embedded 3D graphics architecture
Author :
Robart, Mathieu ; Hill, Steve
Author_Institution :
STMicroelectronics, Bristol
Abstract :
This paper describes the global architecture and behavior of an ESSL compiler, based on the ES shading language for OpenGL ES 2.0 defined by the Khronos specification. This compiler is running at driver level, and processes shader code destined to run over a proprietary programmable 3D graphics pipeline functional model.
Keywords :
computer graphics; program compilers; ES shading language; ESSL compiler; Khronos specification; OpenGL ES 2.0; embedded 3D graphics architecture; programmable 3D graphics pipeline functional model; shader code; Arithmetic; Assembly; Geometry; Graphics; High level languages; Layout; Pipelines; Pixel; Program processors; Testing;
Conference_Titel :
Consumer Electronics, 2009. ICCE '09. Digest of Technical Papers International Conference on
Conference_Location :
Las Vegas, NV
Print_ISBN :
978-1-4244-4701-5
Electronic_ISBN :
978-1-4244-2559-4
DOI :
10.1109/ICCE.2009.5012154