• DocumentCode
    1711869
  • Title

    Knowledge-based reasoning in the Paladin tactical decision generation system

  • Author

    Chappell, Alan R.

  • Author_Institution
    Langley Program Office, Lockheed Eng. & Sci. Co., Hampton, VA, USA
  • fYear
    1992
  • Firstpage
    155
  • Lastpage
    160
  • Abstract
    A real-time tactical decision generation system for air combat engagements, Paladin, has been developed. A pilot´s job in air combat includes tasks that are largely symbolic. These symbolic tasks are generally performed through the application of experience and training (i.e., knowledge) gathered over years of flying a fighter aircraft. Two such tasks, situation assessment and throttle control, are identified and broken out in Paladin to be handled by specialized knowledge-based systems. Knowledge pertaining to these tasks is encoded into rule bases to provide the foundation for decisions. Paladin uses a customer-built inference engine and a partitioned rule-base structure to give these symbolic results in real time. An overview of knowledge-based reasoning systems as a subset of rule-based systems is provided. The knowledge used by Paladin in generating results as well as the system design for real-time execution is discussed. Paladin uses artificial intelligence techniques to address air-to-air combat and agile aircraft in a clear and concise manner. The Differential Maneuvering Simulator offers a unique opportunity to evaluate the performance of the Paladin software in a real-time tactical environment against human pilots
  • Keywords
    aerospace computer control; aerospace computing; artificial intelligence; decision support systems; knowledge based systems; military computing; military systems; Differential Maneuvering Simulator; Paladin software; Paladin tactical decision generation; agile aircraft; air combat; air-to-air combat; artificial intelligence; customer-built inference engine; fighter aircraft; inference engine; knowledge-based reasoning; knowledge-based systems; partitioned rule-base structure; pilot; real-time tactical environment; situation assessment; symbolic results; throttle control; training; Aerospace control; Aerospace electronics; Aircraft propulsion; Artificial intelligence; Control systems; Humans; Knowledge based systems; Object oriented modeling; Real time systems; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital Avionics Systems Conference, 1992. Proceedings., IEEE/AIAA 11th
  • Conference_Location
    Seattle, WA
  • Print_ISBN
    0-7803-0820-4
  • Type

    conf

  • DOI
    10.1109/DASC.1992.282166
  • Filename
    282166