Title :
Evaluation of wireless multi-hop localization game for entertainment computing
Author :
Takenaka, Tomoya ; Mineno, Hiroshi ; Mizuno, Tadanori
Author_Institution :
Grad. Sch. of Sci. & Technol., Shizuoka Univ., Hamamatsu
Abstract :
We have developed a wireless multi-hop localization game, i.e., a war game, based on a classical field game. The players use mobile game consoles with ad-hoc networking capability and play the game on a field. The fundamental concept underlying a wireless multi-hop localization game is that players on a team establish an ad-hoc network to estimate their positions and then compete for positioning accuracy with other teams by using a multi-hop localization technique. Simulation revealed that velocity and obstruction position were the key parameters in playing the war game. The simulation results demonstrated that the proposed game made a good use of the ad-hoc networking capability.
Keywords :
ad hoc networks; mobile computing; adhoc networking capability; entertainment computing; wireless multi-hop localization game; Ad hoc networks; Analytical models; Computer networks; Global Positioning System; Informatics; Mobile computing; Spread spectrum communication; Wireless networks; Wireless sensor networks; ZigBee;
Conference_Titel :
Personal, Indoor and Mobile Radio Communications, 2008. PIMRC 2008. IEEE 19th International Symposium on
Conference_Location :
Cannes
Print_ISBN :
978-1-4244-2643-0
Electronic_ISBN :
978-1-4244-2644-7
DOI :
10.1109/PIMRC.2008.4699734