DocumentCode
1722565
Title
The development of quadruped giant puppet based on 3D graphic animation
Author
Lee, SangWon ; Kim, JinYoung ; Kwon, OHung ; Joung, KwanYoung ; Won, Daehee ; Rim, KyungHwa
Author_Institution
Korea Inst. of Ind. Technol.(KITECH), Incheon, South Korea
fYear
2011
Firstpage
1772
Lastpage
1777
Abstract
The purpose of this paper is to realize a stable and natural walking pattern for quadruped giant puppets. The entertainment industry has proven to be an extensive market for quadruped animals. A life-size dinosaur that was manufactured for a show has been the subject of this paper. 3D graphic animation capture method has been introduced for data acquisition and was exercised for lifelike motion through control algorithm and dynamic simulation. The data will play a major role in enabling natural motion. Puppets will be an aggressive application in the robot technology.
Keywords
computer animation; data acquisition; entertainment; gait analysis; legged locomotion; solid modelling; 3D graphic animation capture method; control algorithm; data acquisition; dynamic simulation; entertainment industry; life size dinosaur; natural walking pattern; quadruped animals; quadruped giant puppet; Animation; Dinosaurs; Legged locomotion; Mobile communication; Service robots; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Biomimetics (ROBIO), 2011 IEEE International Conference on
Conference_Location
Karon Beach, Phuket
Print_ISBN
978-1-4577-2136-6
Type
conf
DOI
10.1109/ROBIO.2011.6181546
Filename
6181546
Link To Document