Title :
Network-Aware Server Placement for Highly Interactive Distributed Virtual Environments
Author :
Ta, Duong ; Zhou, Suiping ; Cai, Wentong ; Tang, Xueyan ; Ayani, Rassul
Author_Institution :
Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
Abstract :
In distributed virtual environments, e.g., online gaming, collaborative designs and distributed military simulations, interactivity is one of the most important requirements. The users may notice serious degradations in quality of service when interacting in the virtual world if the response from the system is much slower than what they have experienced in real life. In this paper, we consider the problem of placing distributed servers in the network to reduce client-server communication latencies, which is termed the server placement problem. We proposed two new network-aware placement algorithms which take into account users´ locations in the network and connectivity at the autonomous system level to determine good sites for servers. Extensive experiments with realistic network models showed that these new algorithms significantly outperform existing approaches that require full knowledge of network connectivity at the router-level topologies.
Keywords :
distributed processing; interactive systems; quality of service; telecommunication network routing; telecommunication network topology; virtual reality; client-server communication latencies; interactive distributed virtual environments; network-aware server placement; quality-of-service; router-level topologies; Application software; Avatars; Computational modeling; Computer networks; Computer simulation; Delay; Network servers; Network topology; Virtual environment; Web server;
Conference_Titel :
Distributed Simulation and Real-Time Applications, 2008. DS-RT 2008. 12th IEEE/ACM International Symposium on
Conference_Location :
Vancouver, BC
Print_ISBN :
978-0-7695-3425-1
DOI :
10.1109/DS-RT.2008.31