DocumentCode :
1724363
Title :
Plane segmentation and decimation of point clouds for 3D environment reconstruction
Author :
Lingni Ma ; Favier, R. ; Luat Do ; Bondarev, E. ; de With, P.H.N.
Author_Institution :
Dept. of Electr. Eng., Eindhoven Univ. of Technol., Eindhoven, Netherlands
fYear :
2013
Firstpage :
43
Lastpage :
49
Abstract :
Three-dimensional (3D) models of environments are a promising technique for serious gaming and professional engineering applications. In this paper, we introduce a fast and memory-efficient system for the reconstruction of large-scale environments based on point clouds. Our main contribution is the emphasis on the data processing of large planes, for which two algorithms have been designed to improve the overall performance of the 3D reconstruction. First, a flatness-based segmentation algorithm is presented for plane detection in point clouds. Second, a quadtree-based algorithm is proposed for decimating the point cloud involved with the segmented plane and consequently improving the efficiency of triangulation. Our experimental results have shown that the proposed system and algorithms have a high efficiency in speed and memory for environment reconstruction. Depending on the amount of planes in the scene, the obtained efficiency gain varies between 20% and 50%.
Keywords :
image enhancement; image reconstruction; trees (mathematics); 3D environment reconstruction; 3D models; efficiency 20 percent to 50 percent; flatness-based segmentation algorithm; large plane data processing; large-scale environment reconstruction; memory-efficient system; point cloud plane decimation; point cloud plane segmentation; professional engineering applications; quadtree-based algorithm; three-dimensional models; Algorithm design and analysis; Geometry; Image reconstruction; Noise; Optimization; Surface reconstruction; Three-dimensional displays; decimation; plane detection; point cloud; surface reconstruction; triangulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Communications and Networking Conference (CCNC), 2013 IEEE
Conference_Location :
Las Vegas, NV
Print_ISBN :
978-1-4673-3131-9
Type :
conf
DOI :
10.1109/CCNC.2013.6488423
Filename :
6488423
Link To Document :
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