DocumentCode
1724570
Title
Experiences with Handheld Augmented Reality
Author
Schmalstieg, Dieter ; Wagner, Daniel
Author_Institution
Graz University of Technology. email: schmalstieg@icg.tugraz.at
fYear
2007
Firstpage
3
Lastpage
18
Abstract
In this paper, we present Studierstube ES, a framework for the development of handheld Augmented Reality. The applications run self-contained on handheld computers and smartphones with Windows CE. A detailed description of the performance critical tracking and rendering components are given. We also report on the implementation of a client-server architecture for multi-user applications, and a game engine for location based museum games that has been built on top of this infrastructure. Details on two games that were created, permanently deployed and evaluated in two Austrian museums illustrate the practical value of the framework and lessons learned from using it.
Keywords
Application software; Augmented reality; Computer interfaces; Engines; Games; Handheld computers; Personal communication networks; Personal digital assistants; Smart phones; Wearable computers; Mobile augmented reality; augmented reality games; cultural heritage; wearable computing;
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality, 2007. ISMAR 2007. 6th IEEE and ACM International Symposium on
Conference_Location
Nara, Japan
Print_ISBN
978-1-4244-1749-0
Electronic_ISBN
978-1-4244-1750-6
Type
conf
DOI
10.1109/ISMAR.2007.4538819
Filename
4538819
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