DocumentCode :
1725723
Title :
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
Author :
Avery, Benjamin ; Piekarski, Wayne ; Thomas, Bruce H.
Author_Institution :
Sch. of Comput. & Inf. Sci., Univ. of South Australia, Mawson Lakes, SA
fYear :
2007
Firstpage :
285
Lastpage :
286
Abstract :
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is also described which allows the user to select when to view occluded objects. By using the real-time modeling techniques of the Tinmith system, the user is able to create the required geometry to allow image based rendering techniques to be used to render corrected images on the user´s display. The images of the hidden objects are captured by a mobile robot platform that is controlled by the mobile user.
Keywords :
augmented reality; computer vision; data visualisation; rendering (computer graphics); Tinmith system; gesture based technique; hidden objects visualization; mobile robot platform; occluded physical objects; real-time modeling techniques; unfamiliar outdoor augmented reality environments; Augmented reality; Computer displays; Computer graphics; Mobile computing; Mobile robots; Navigation; Rendering (computer graphics); Solid modeling; Visualization; Wearable computers; 3D Modeling; Image-based Rendering; Outdoor Augmented Reality; Telepresence; Wearable Computers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Mixed and Augmented Reality, 2007. ISMAR 2007. 6th IEEE and ACM International Symposium on
Conference_Location :
Nara
Print_ISBN :
978-1-4244-1749-0
Electronic_ISBN :
978-1-4244-1750-6
Type :
conf
DOI :
10.1109/ISMAR.2007.4538869
Filename :
4538869
Link To Document :
بازگشت