Title :
On photo-realistic 3D reconstruction of large-scale and arbitrary-shaped environments
Author :
Bondarev, E. ; Heredia, F. ; Favier, R. ; Lingni Ma ; de With, P.H.N.
Author_Institution :
Eindhoven Univ. of Technol., Eindhoven, Netherlands
Abstract :
This paper presents a system architecture for reconstructing photorealistic and accurate 3D models of indoor environments. The system specifically targets large-scale and arbitrary-shaped environments and enables processing of data obtained with an arbitrary-chosen capturing path. The system extends the baseline Kinect Fusion algorithm with a buffering algorithm to remove scene-size capturing limitations. Beside this, the paper presents the complete chain of advanced algorithms for point cloud segmentation/decimation, camera pose correction and texture mapping with post-processing filters. The presented architecture features memory- and processor-efficient processing, such that it can be executed on a conventional PC with a mainstream GPU card at the consumer premises.
Keywords :
cameras; image fusion; image reconstruction; image segmentation; image texture; accurate 3D model reconstruction; arbitrary-chosen capturing path; arbitrary-shaped environments; baseline kinect fusion algorithm; camera pose correction; consumer premises; data processing; indoor environments; large-scale environments; mainstream GPU card; memory-efficient processing; photorealistic 3D model reconstruction; point cloud segmentation-decimation; post-processing filters; processor-efficient processing; scene-size capturing limitations; texture mapping; Cameras; Computer architecture; Graphics processing units; Iterative closest point algorithm; Real-time systems; Solid modeling; Three-dimensional displays; 3D reconstruction; TSDF; UV mapping; depth map; mesh generation; multi-modal sensing; point clouds;
Conference_Titel :
Consumer Communications and Networking Conference (CCNC), 2013 IEEE
Conference_Location :
Las Vegas, NV
Print_ISBN :
978-1-4673-3131-9
DOI :
10.1109/CCNC.2013.6488511