DocumentCode
1727286
Title
EMG-based upper-limb rehabilitation via music synchronization with augmented reality
Author
Viriyasaksathian, Boonyarat ; Khemmachotikun, Sarawin ; Kaimuk, Panya ; Wongsawat, Yodchanan
Author_Institution
Dept. of Biomed. Eng., Mahidol Univ., Nakorn Pathom, Thailand
fYear
2011
Firstpage
2856
Lastpage
2859
Abstract
Stroke is one cause of death and long-term disability worldwide. Effective rehabilitation requires repetitive and intense practice. It challenges to motivate the patient to complete this intensive therapy as the patients are often boring and having no motivation. Therefore, an augmented reality musical system using EMG signals as input is proposed in this study. The idea is to employ a combination of the augmented reality game, biofeedback technology and the effects of music therapy in order to attract the patient´s attention. Linear prediction filter method is applied to verify the effect of music to the attention level. The result demonstrates that the effect of music can increase subject´s attention.
Keywords
augmented reality; computer games; electromyography; medical disorders; music; patient rehabilitation; patient treatment; EMG signals; EMG-based upper-limb rehabilitation; augmented reality game; augmented reality musical system; biofeedback technology; linear prediction filter; music synchronization; music therapy; patient rehabilitation; patient therapy; stroke; Augmented reality; Biological control systems; Electromyography; Games; Medical treatment; Multiple signal classification; Muscles;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Biomimetics (ROBIO), 2011 IEEE International Conference on
Conference_Location
Karon Beach, Phuket
Print_ISBN
978-1-4577-2136-6
Type
conf
DOI
10.1109/ROBIO.2011.6181738
Filename
6181738
Link To Document