Author_Institution :
Grambling State Univ., Grambling, LA, USA
Abstract :
Social networks help to bring the special interest groups on a common platform to develop their businesses, share common interest, and bridge the communication. Once you are inside this online community, you can begin to create your own interest group network of friends and eliminate members that do not share common interests or goals. Most popular sites to help in building the social network includes but are not limited to MySpace, FriendWise, FriendFinder, Yahoo! 360, Facebook, Orkut, and Classmates. In this research, we identified the exponential growth of social networks, the importance of social networks and danger involved in social networks. We then modeled the social network using cooperative game and non-zero sum game models. We discussed the competition among the players in a bargaining situation using cooperative game models. We then discussed the role of non-zero sum game model in social networks and designed the social networks as a non-zero sum game.
Keywords :
game theory; groupware; information filtering; social networking (online); Classmates; Facebook; FriendFinder; FriendWise; MySpace; Orkut; Web site; Yahoo! 360; automatic collaborating filtering; common interest sharing; cooperative game model; nonzero sum game model; online community; social network; MySpace; automated collaborated filtering; cooperative games; cyber threat; game theory; non-zero sum game; social networks;