• DocumentCode
    173423
  • Title

    Game theory based dynamic resource allocation for hybrid environment with cloud and big data application

  • Author

    Junxue Zhang ; Fang Dong ; Dian Shen ; Junzhou Luo

  • Author_Institution
    Sch. of Comput. Sci. & Eng., Southeast Univ., Nanjing, China
  • fYear
    2014
  • fDate
    5-8 Oct. 2014
  • Firstpage
    1128
  • Lastpage
    1133
  • Abstract
    Virtualization based cloud and big data applications have been widely adopted in various fields. Because deploying the big data applications on the cloud will cause obvious performance degradation, the cloud and big data applications are provided with fixed resource separately. However, the traditional fixed resource allocation mechanism has two drawbacks: (1) low resource utility and (2) unresponsiveness to the performance degradation. To address these drawbacks, the cloud and big data hybrid environment is designed, where fair resource allocation is used to ensure fairness between cloud and big data applications while virtual machine migration is used to make each virtual machine in cloud application reach its own satisfactory. Herein, game theory is used to model the conflict and negotiation between cloud and big data applications. Firstly, the Nash Equilibrium is used to discover the best strategy for both applications. Secondly, as for virtual machine migration, we use Nash Bargaining game to present the situation where virtual machines compete for more resources allocation while their minimal demand is ensured. Finally, experiments are carried out to prove that the hybrid environment outperforms the traditional method both in resource utility and application performance.
  • Keywords
    Big Data; cloud computing; game theory; performance evaluation; resource allocation; virtual machines; virtualisation; Nash bargaining game; Nash equilibrium; big data application; big data hybrid environment; cloud application; data virtualization; fixed resource allocation mechanism; game theory based dynamic resource allocation; low resource utility; performance degradation; unresponsiveness; virtual machine migration; Conferences; Cybernetics; big data; cloud; game theory; resource allocation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics (SMC), 2014 IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • Type

    conf

  • DOI
    10.1109/SMC.2014.6974065
  • Filename
    6974065