DocumentCode
1734312
Title
Breaking into the Game Industry
Author
Schreiber, Ian
fYear
2012
Firstpage
1
Lastpage
1
Abstract
Ian Schreiber is a game designer, consultant, and co-author of Breaking into the Game Industry: Advice for a Successful Career from Those Who Have Done It and Challenges for Game Designers. He maintains a blog, Teaching Game Design at teachingdesign.blogspot.com, and he is very active in the IGDA.
Keywords
Blogs; Conferences; Education; Engineering profession; Games; Industries; Technological innovation;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Innovation Conference (IGIC), 2012 IEEE International
Conference_Location
Rochester, NY, USA
ISSN
2166-6741
Print_ISBN
978-1-4673-1359-9
Type
conf
DOI
10.1109/IGIC.2012.6329828
Filename
6329828
Link To Document