DocumentCode :
1734312
Title :
Breaking into the Game Industry
Author :
Schreiber, Ian
fYear :
2012
Firstpage :
1
Lastpage :
1
Abstract :
Ian Schreiber is a game designer, consultant, and co-author of Breaking into the Game Industry: Advice for a Successful Career from Those Who Have Done It and Challenges for Game Designers. He maintains a blog, Teaching Game Design at teachingdesign.blogspot.com, and he is very active in the IGDA.
Keywords :
Blogs; Conferences; Education; Engineering profession; Games; Industries; Technological innovation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games Innovation Conference (IGIC), 2012 IEEE International
Conference_Location :
Rochester, NY, USA
ISSN :
2166-6741
Print_ISBN :
978-1-4673-1359-9
Type :
conf
DOI :
10.1109/IGIC.2012.6329828
Filename :
6329828
Link To Document :
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