• DocumentCode
    1734312
  • Title

    Breaking into the Game Industry

  • Author

    Schreiber, Ian

  • fYear
    2012
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    Ian Schreiber is a game designer, consultant, and co-author of Breaking into the Game Industry: Advice for a Successful Career from Those Who Have Done It and Challenges for Game Designers. He maintains a blog, Teaching Game Design at teachingdesign.blogspot.com, and he is very active in the IGDA.
  • Keywords
    Blogs; Conferences; Education; Engineering profession; Games; Industries; Technological innovation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovation Conference (IGIC), 2012 IEEE International
  • Conference_Location
    Rochester, NY, USA
  • ISSN
    2166-6741
  • Print_ISBN
    978-1-4673-1359-9
  • Type

    conf

  • DOI
    10.1109/IGIC.2012.6329828
  • Filename
    6329828