Title :
Integration of mobile game development into introductory CS courses: Lessons learned
Author_Institution :
Dept. of Comput. Sci., Central Connecticut State Univ., New Britain, CT, USA
Abstract :
Computer games are widely used to improve student motivation and engagement in Computer Science courses. The process of design and implementation of a playable game, however, is a challenging task and is best accomplished in upper-level courses. Mobile games, on the other hand, are simpler and, thus, easier to program for students in lower-level courses. By exposing these students to a breadth of advanced topics in computing, we can also demonstrate that CS reaches far beyond coding. This paper describes our evaluation of several learning modules designed for introductory CS courses that use mobile game development as a learning context aimed to boost student motivation and engagement with the course material.
Keywords :
computer aided instruction; computer games; computer science education; educational courses; mobile computing; computer games; computer science courses; course material; introductory CS courses; learning context; learning modules; lower-level courses; mobile game development; student engagement; student motivation; upper-level courses; Computer science; Computers; Educational institutions; Games; Land mobile radio; Materials; Protocols; engagement; introductory courses; mobile game development; motivation;
Conference_Titel :
Games Innovation Conference (IGIC), 2012 IEEE International
Conference_Location :
Rochester, NY
Print_ISBN :
978-1-4673-1359-9
DOI :
10.1109/IGIC.2012.6329832