• DocumentCode
    1734400
  • Title

    Integration of mobile game development into introductory CS courses: Lessons learned

  • Author

    Kurkovsky, Stan

  • Author_Institution
    Dept. of Comput. Sci., Central Connecticut State Univ., New Britain, CT, USA
  • fYear
    2012
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Computer games are widely used to improve student motivation and engagement in Computer Science courses. The process of design and implementation of a playable game, however, is a challenging task and is best accomplished in upper-level courses. Mobile games, on the other hand, are simpler and, thus, easier to program for students in lower-level courses. By exposing these students to a breadth of advanced topics in computing, we can also demonstrate that CS reaches far beyond coding. This paper describes our evaluation of several learning modules designed for introductory CS courses that use mobile game development as a learning context aimed to boost student motivation and engagement with the course material.
  • Keywords
    computer aided instruction; computer games; computer science education; educational courses; mobile computing; computer games; computer science courses; course material; introductory CS courses; learning context; learning modules; lower-level courses; mobile game development; student engagement; student motivation; upper-level courses; Computer science; Computers; Educational institutions; Games; Land mobile radio; Materials; Protocols; engagement; introductory courses; mobile game development; motivation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovation Conference (IGIC), 2012 IEEE International
  • Conference_Location
    Rochester, NY
  • ISSN
    2166-6741
  • Print_ISBN
    978-1-4673-1359-9
  • Type

    conf

  • DOI
    10.1109/IGIC.2012.6329832
  • Filename
    6329832