• DocumentCode
    1734424
  • Title

    RESTful Massively Multi-user Virtual Environments: A feasibility study

  • Author

    Lopes, Cristina V. ; Debeauvais, Thomas ; Valadares, Arthur

  • Author_Institution
    Univ. of California, Irvine, CA, USA
  • fYear
    2012
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The increased bandwidth made available to consumers in the past decade has enabled the spread of Massively Multi-user Virtual Environments (MMVEs). MMVEs require fast and frequent updates to be delivered to a considerable number of users. To address these difficult requirements, developers resort to network architectures tightly coupling clients and servers. While providing a good enough quality of experience, these architectures often compromise scalability and fault tolerance, and limit the design of user interactions and gameplay. To gain scalability and fault tolerance back, we investigate the possibility of developing MMVEs using the REST principles. Our theoretical and experimental results show that MMVEs can be built in a REST style, providing that new data management systems are developed.
  • Keywords
    client-server systems; computer games; fault tolerance; software architecture; MMVE; RESTful massively multiuser virtual environments; client-server system; data management systems; fault tolerance; gameplay; network architectures; quality of experience; representational state transfer; user interactions; Bandwidth; Computer architecture; Conferences; Databases; Games; Scalability; Servers; MMO; MMVE; architecture; client-server; scalability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games Innovation Conference (IGIC), 2012 IEEE International
  • Conference_Location
    Rochester, NY
  • ISSN
    2166-6741
  • Print_ISBN
    978-1-4673-1359-9
  • Type

    conf

  • DOI
    10.1109/IGIC.2012.6329833
  • Filename
    6329833