Title :
Gamification of citizen sensing through mobile social reporting
Author :
Crowley, David N. ; Breslin, John G. ; Corcoran, Peter ; Young, Karen
Author_Institution :
Digital Enterprise Res. Inst., NUI Galway, Galway, Ireland
Abstract :
The explosion of user-generated content on the Social Web published from mobile devices has seen reporting applications grow in popularity from self-reporting style workout tracking applications like Fitocracy1 to community reporting applications like FixMyStreet2. In this paper, we introduce the concept of social mobile reporting where a community of people report on issues within their environment. We discuss annotating contextual metadata to reports, and the use of gamification to create an engaging user experience. We propose a design of the architecture of a social reporting framework including a description of the reports server that incorporates semantic data harvesting and provision. We outline a mobile application including game design elements of the mobile user experience, and a discussion of imaging technology to aid in processing of citizen reports and we provide some ideas for future work along with our conclusions.
Keywords :
Internet; computer games; content management; face recognition; meta data; mobile computing; social networking (online); Fitocracy; FixMyStreet; citizen sensing gamification; contextual metadata annotation; face detection; game design elements; imaging technology; mobile devices; mobile social reporting; mobile user experience; selfreporting style workout tracking applications; semantic data harvesting; semantic data provision; social Web; user-generated content; Conferences; Games; Imaging; Mobile communication; Mobile handsets; Semantics; Sensors; Gamification; citizen sensing; mobile social reporting;
Conference_Titel :
Games Innovation Conference (IGIC), 2012 IEEE International
Conference_Location :
Rochester, NY
Print_ISBN :
978-1-4673-1359-9
DOI :
10.1109/IGIC.2012.6329849