• DocumentCode
    1734820
  • Title

    Validation of Sociocultural Models and Meta-Models via Serious Games

  • Author

    Stitts, K. Brock ; Phillips, Colleen L. ; Geddes, Norman D.

  • Author_Institution
    Appl. Syst. Intell., Inc., Alpharetta, GA, USA
  • Volume
    4
  • fYear
    2009
  • Firstpage
    1188
  • Lastpage
    1193
  • Abstract
    The role of serious games in validating computational sociocultural models is described. To accomplish this, we show the role of a cognitive engine in generating behaviors for a serious game. Specifically, we describe a particular cognitive engine and how it would be used in a serious game. Next, we show how serious games could be applied to the sociocultural domain, including the role sociological theory could play in defining the game. Subsequently, an example game architecture concerning a knowledge-based sociocultural model is examined. Finally, the role of serious games in validation of sociocultural models is discussed.
  • Keywords
    cognitive systems; computer games; social sciences computing; cognitive engine; computational sociocultural model validation; game architecture; knowledge-based sociocultural model; meta-models; serious games; sociological theory; Artificial intelligence; Computational intelligence; Computational modeling; Engines; Game theory; Humans; Intelligent systems; Physics computing; Predictive models; Sociology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Science and Engineering, 2009. CSE '09. International Conference on
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4244-5334-4
  • Electronic_ISBN
    978-0-7695-3823-5
  • Type

    conf

  • DOI
    10.1109/CSE.2009.277
  • Filename
    5283046