• DocumentCode
    1737376
  • Title

    Simulation of the deep sea mosaicking process

  • Author

    Howland, Jonathan C. ; Singh, Hanumant

  • Author_Institution
    Deep Submergence Lab., Woods Hole Oceanogr. Instn., MA, USA
  • Volume
    2
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    1353
  • Abstract
    The WHOI Deep Submergence Laboratory has bean investigating mosaicking of underwater imagery for many years, and successfully creating such mosaics on a production basis. The mosaics are at best an approximation of the true appearance of the underwater terrain, and their proper use requires understanding of the errors inherent in the mosaicking process. A simulation of the mosaicking process, from collection to production, has been developed. The simulation allows the variation of terrain type and roughness, sensor trajectory, tie-point collection scheme, and image reprojection. Strip mosaics formed from large numbers of images can be simulated. Random variations are introduced throughout. The simulated mosaics formed using standard techniques can be displayed visually and compared to a map made using rigorous techniques. Statistics involving tie point position errors are collected and presented. Results from the simulation are presented and explained. The simulation results are compared to real data from undersea vehicles. The results confirm the authors´ understanding of the major causes of mosaicking errors, allowing an understanding of how their current mosaics should and should not be used, as well as the fruitful direction of new developments in computer driven and aided mosaicking efforts
  • Keywords
    geophysical signal processing; geophysical techniques; image processing; oceanographic techniques; seafloor phenomena; sediments; WHOI Deep Submergence Laboratory; deep sea; geophysical measurement technique; image mosaic; image processing; marine sediment; mosaic; mosaicking; ocean; optical imaging; roughness; seabed topography; seafloor; simulation; terrain type; tie-point collection scheme; underwater imagery; underwater terrain; Computational modeling; Computer errors; Error analysis; Image sensors; Laboratories; Pipelines; Production; Sea floor; Strips; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    OCEANS 2000 MTS/IEEE Conference and Exhibition
  • Conference_Location
    Providence, RI
  • Print_ISBN
    0-7803-6551-8
  • Type

    conf

  • DOI
    10.1109/OCEANS.2000.881791
  • Filename
    881791