Title :
Modeling virtual cities based on interaction between cells
Author :
Kato, Nobuko ; Okuno, Tomoe ; Suzuki, Rizu ; Kanoh, Hitoshi
Author_Institution :
Dept. of Inf. Sci. & Electron., Tsukuba Coll. of Technol., Japan
Abstract :
A novel method is described for automatically modeling virtual cities that change over time. Cellular automata are used to lay out the buildings, and a genetic algorithm is used to produce the time series of changes. The cellular automata are given one of several states: vacant, four kinds of buildings and two kinds of roads. The sequence of applied rules needed to generate the series of changes is determined using a genetic algorithm
Keywords :
cellular automata; computer games; discrete event simulation; genetic algorithms; modelling; time series; town and country planning; applied rule sequence; automatic modelling; building layout; cell interactions; cellular automata; changes; cyberspace; genetic algorithm; roads; time series; vacant state; virtual cities; Automata; Cities and towns; Educational institutions; Floors; Genetic algorithms; Lattices; Roads; Web sites;
Conference_Titel :
Systems, Man, and Cybernetics, 2000 IEEE International Conference on
Conference_Location :
Nashville, TN
Print_ISBN :
0-7803-6583-6
DOI :
10.1109/ICSMC.2000.884979