Title :
Overview of IBR: software and hardware issues
Author_Institution :
Microsoft Corp., Redmond, WA, USA
Abstract :
Image-based rendering is perceived as a new technique, as yet unsupported by hardware. In fact, IBR has been an integral part of computer graphics for some time. However it is not as well supported as one might wish in conventional graphics hardware and software libraries. This overview highlights some of the hardware and software issues of IBR, surveys current practice, and proposes guidelines for designing a unified IBR platform.
Keywords :
image representation; image sampling; image texture; rendering (computer graphics); software libraries; 2D projection; 3D textured surface rendering pipeline; computer graphics; graphics hardware; image-based rendering; image-based representations; software libraries; software support; sparse volume samples; unified IBR platform design; Casting; Computer graphics; Guidelines; Hardware; Image reconstruction; Pipelines; Programming profession; Rendering (computer graphics); Software libraries; Surface texture;
Conference_Titel :
Image Processing, 2000. Proceedings. 2000 International Conference on
Conference_Location :
Vancouver, BC, Canada
Print_ISBN :
0-7803-6297-7
DOI :
10.1109/ICIP.2000.899066