DocumentCode
1740774
Title
From image and video compression to computer graphics
Author
Chen, Tsuhan
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
2
fYear
2000
fDate
10-13 Sept. 2000
Firstpage
9
Abstract
We report previous effort in expanding image and video compression to computer graphics applications, in particular those based on image-based rendering. We then introduce our progress in developing a networked immersive environment that integrates image analysis, face animation, and streaming of 3D objects, to provide a truly immersive environment, with the goal of replacing existing video conferencing platforms.
Keywords
computer animation; data compression; image coding; rendering (computer graphics); teleconferencing; video codecs; video coding; 3D objects streaming; computer graphics; face animation; image analysis; image compression; image-based rendering; networked immersive environment; video codec; video compression; video conferencing platforms; Computer graphics; Decoding; Discrete cosine transforms; Image coding; Layout; Motion compensation; Rendering (computer graphics); Sprites (computer); Video codecs; Video compression;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2000. Proceedings. 2000 International Conference on
Conference_Location
Vancouver, BC, Canada
ISSN
1522-4880
Print_ISBN
0-7803-6297-7
Type
conf
DOI
10.1109/ICIP.2000.899211
Filename
899211
Link To Document