DocumentCode
1742262
Title
Dynamic control of mesh LODs (levels of detail) by using a multiresolution mesh data structure
Author
Zha, Hongbin ; Makimoto, Yoshinobu ; Hasegawa, Tsutomu
Author_Institution
Dept. of Intelligent Syst., Kyushu Univ., Fukuoka, Japan
Volume
3
fYear
2000
fDate
2000
Firstpage
501
Abstract
We present a new method for controlling levels of detail (LODs) of triangulated mesh objects by a gaze-driven approach. The method relies upon a hierarchical mesh representation, called a merge-and-split tree of vertices, in which objects are described at nearly continuous LODs. The basic idea here is to adjust the mesh shape quality adaptively under a geometrical definition of gaze points and fovea regions. Not only does it generate a circular fovea region with smooth transition of LODs, but it also makes it possible to update the whole mesh quickly for a moving gaze
Keywords
computer graphics; mesh generation; tree data structures; circular fovea region; data structure; gaze control; levels of detail; merge-and-split tree; multiresolution mesh; triangulated mesh; Control systems; Data structures; Information science; Intelligent structures; Intelligent systems; Lighting; Mesh generation; Mice; Shape; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2000. Proceedings. 15th International Conference on
Conference_Location
Barcelona
ISSN
1051-4651
Print_ISBN
0-7695-0750-6
Type
conf
DOI
10.1109/ICPR.2000.903593
Filename
903593
Link To Document