DocumentCode
1742296
Title
Constructing finite state machines for fast gesture recognition
Author
Hong, Pengyu ; Turk, Matthew ; Huang, Thomas S.
Author_Institution
Beckman Inst. for Adv. Sci. & Technol., Illinois Univ., Urbana, IL, USA
Volume
3
fYear
2000
fDate
2000
Firstpage
691
Abstract
Proposes an approach to 2D gesture recognition that models each gesture as a finite state machine (FSM) in the spatial-temporal space. The model construction works in a semi-automatic way. The structure of the model is first manually decided based on the observation of the spatial topology of the data. The model is refined iteratively between two stages: data segmentation and model training. We incorporate a modified Knuth-Morris-Pratt algorithm recognition procedure to speed up recognition. The computational efficiency of the FSM recognizers allows real-time online performance to be achieved
Keywords
covariance matrices; finite state machines; gesture recognition; topology; 2D gesture recognition; data segmentation; fast gesture recognition; model training; modified Knuth-Morris-Pratt algorithm recognition procedure; real-time online performance; spatial-temporal space; Automata; Computational efficiency; Computer displays; Computer interfaces; Computer vision; Hidden Markov models; Humans; Iterative algorithms; Prototypes; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2000. Proceedings. 15th International Conference on
Conference_Location
Barcelona
ISSN
1051-4651
Print_ISBN
0-7695-0750-6
Type
conf
DOI
10.1109/ICPR.2000.903639
Filename
903639
Link To Document