DocumentCode :
1744340
Title :
The texture animator
Author :
Strnad, Damjan ; Guid, Nikola
Author_Institution :
Fac. of Electr. Eng. & Comput. Sci., Maribor Univ., Slovenia
fYear :
2000
fDate :
16-16 June 2000
Firstpage :
247
Lastpage :
252
Abstract :
This paper discusses three distinct techniques for the animation of procedural textures and describes a software tool. Animation is attained by moving the rendered point before the texture evaluation, changing the definition of the texture space or changing the texture colour mapping. Examples are given for textures based on noise and turbulence functions in order to simulate natural phenomena. Some phases of the texture animation process can be automated using a code generator supported by a library of animation effects. Aspects of practical implementation are discussed and Renderman compliant code is presented.
Keywords :
computer animation; image texture; realistic images; rendering (computer graphics); software tools; Renderman compliant code; animation tool; code generator; computer graphics; image realism; natural phenomena; noise; photo-realism; rendered point; rendered scenes; rendering; software library; software tool; texture animator; texture colour mapping; texture space; turbulence; Animation; Colored noise; Computer graphics; Computer science; Layout; Libraries; Rendering (computer graphics); Software tools; Surface texture; Writing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology Interfaces, 2000. ITI 2000. Proceedings of the 22nd International Conference on
Conference_Location :
Pula, Croatia
ISSN :
1330-1012
Print_ISBN :
953-96769-1-6
Type :
conf
Filename :
915933
Link To Document :
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