DocumentCode :
1744807
Title :
Arbitrarily scalable edge-preserving interpolation for 3-D graphics and video resizing
Author :
Lee, Yuan-Chung ; Jen, Chein-Wei
Author_Institution :
Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume :
2
fYear :
2001
fDate :
6-9 May 2001
Firstpage :
317
Abstract :
Arbitrary scaling is an essential operation in texture filtering of real-time 3-D graphics and video resizing. Conventional schemes do not consider the characteristics of the source contents, so that the sharpness of edges cannot be retained. In this paper, we propose an edge-preserving interpolation algorithm that can perform arbitrary scaling. The algorithm utilizes a band-split approach with weighted selection direction interpolation. With this algorithm, the edges and details are much sharper and more proper for human perception. The required memory bandwidth (the bottleneck of current high-performance 3-D graphics) for texture access is still similar to the conventional schemes
Keywords :
image texture; interpolation; solid modelling; video signal processing; 3D graphics; 3D video resizing; arbitrarily scalable interpolation; band-split approach; edge-preserving interpolation; memory bandwidth; real-time processing; texture filtering; weighted selection direction interpolation; Anisotropic filters; Anisotropic magnetoresistance; Computer graphics; Convolution; Filtering algorithms; Humans; Image processing; Interpolation; Kernel; Video sharing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Circuits and Systems, 2001. ISCAS 2001. The 2001 IEEE International Symposium on
Conference_Location :
Sydney, NSW
Print_ISBN :
0-7803-6685-9
Type :
conf
DOI :
10.1109/ISCAS.2001.921071
Filename :
921071
Link To Document :
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