DocumentCode :
17487
Title :
Premo: DreamWorks Animation´s New Approach to Animation
Author :
DiLorenzo, Paul Carmen
Volume :
35
Issue :
4
fYear :
2015
fDate :
July-Aug. 2015
Firstpage :
14
Lastpage :
21
Abstract :
Premo offers a state-of-the-art animator experience with fully deforming characters, complex environments, and real-time lighting that is indicative of final rendered images. The technology used in Premo unlocks novel workflows that keep an animator highly efficient and engaged in the creative process. The result is a natural interface for 3D animation, in contrast to the highly technical interfaces often required by other professional animation tools. Premo was successfully deployed on the feature animated film How to Train Your Dragon 2 and is now being used by all DreamWorks animators.
Keywords :
computer animation; rendering (computer graphics); 3D animation; DreamWorks Animation; Premo; animation approach; animator experience; complex environments; feature animated film; natural interface; professional animation tools; real-time lighting; rendered images; Animation; Films; Lighting; Motion pictures; Production; Visualization; 3D animation; Apollo; DreamWorks Animation; LibEE; Premo; animation; character animation; computer graphics; graphics applications;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2015.83
Filename :
7160909
Link To Document :
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