DocumentCode :
1751921
Title :
Evaluation of virtual world systems
Author :
Pulo, Kevin ; Houle, Michael E.
Author_Institution :
Basser Dept. of Comput. Sci., Sydney Univ., NSW, Australia
fYear :
2001
fDate :
2001
Firstpage :
98
Lastpage :
107
Abstract :
A virtual world system is an artificial environment, created inside a computer, which mimics some aspect of the real world. These systems are multiuser allowing many people to be present and to interact simultaneously in the virtual world. The performance of virtual world systems is important because the quality of the user´s experience depends on the responsiveness of the system. This paper looks at issues involved in evaluating the performance of such multiuser virtual world systems. A flexible, object-oriented framework is presented for supporting these evaluations experimentally. As an example of its usage, this framework is applied to real virtual world system and some results are presented and discussed
Keywords :
client-server systems; object-oriented programming; software performance evaluation; virtual reality; artificial environment; multiuser virtual world systems; object-oriented framework; performance evaluation; virtual world systems evaluation; Collaboration; Computer science; Delay; Games; Hardware; Mobile handsets; Network servers; Real time systems; Scalability; Videoconference;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Engineering Conference, 2001. Proceedings. 2001 Australian
Conference_Location :
Canberra, ACT
ISSN :
1530-0803
Print_ISBN :
0-7695-1254-2
Type :
conf
DOI :
10.1109/ASWEC.2001.948503
Filename :
948503
Link To Document :
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