• DocumentCode
    1751921
  • Title

    Evaluation of virtual world systems

  • Author

    Pulo, Kevin ; Houle, Michael E.

  • Author_Institution
    Basser Dept. of Comput. Sci., Sydney Univ., NSW, Australia
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    98
  • Lastpage
    107
  • Abstract
    A virtual world system is an artificial environment, created inside a computer, which mimics some aspect of the real world. These systems are multiuser allowing many people to be present and to interact simultaneously in the virtual world. The performance of virtual world systems is important because the quality of the user´s experience depends on the responsiveness of the system. This paper looks at issues involved in evaluating the performance of such multiuser virtual world systems. A flexible, object-oriented framework is presented for supporting these evaluations experimentally. As an example of its usage, this framework is applied to real virtual world system and some results are presented and discussed
  • Keywords
    client-server systems; object-oriented programming; software performance evaluation; virtual reality; artificial environment; multiuser virtual world systems; object-oriented framework; performance evaluation; virtual world systems evaluation; Collaboration; Computer science; Delay; Games; Hardware; Mobile handsets; Network servers; Real time systems; Scalability; Videoconference;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering Conference, 2001. Proceedings. 2001 Australian
  • Conference_Location
    Canberra, ACT
  • ISSN
    1530-0803
  • Print_ISBN
    0-7695-1254-2
  • Type

    conf

  • DOI
    10.1109/ASWEC.2001.948503
  • Filename
    948503