DocumentCode
1751921
Title
Evaluation of virtual world systems
Author
Pulo, Kevin ; Houle, Michael E.
Author_Institution
Basser Dept. of Comput. Sci., Sydney Univ., NSW, Australia
fYear
2001
fDate
2001
Firstpage
98
Lastpage
107
Abstract
A virtual world system is an artificial environment, created inside a computer, which mimics some aspect of the real world. These systems are multiuser allowing many people to be present and to interact simultaneously in the virtual world. The performance of virtual world systems is important because the quality of the user´s experience depends on the responsiveness of the system. This paper looks at issues involved in evaluating the performance of such multiuser virtual world systems. A flexible, object-oriented framework is presented for supporting these evaluations experimentally. As an example of its usage, this framework is applied to real virtual world system and some results are presented and discussed
Keywords
client-server systems; object-oriented programming; software performance evaluation; virtual reality; artificial environment; multiuser virtual world systems; object-oriented framework; performance evaluation; virtual world systems evaluation; Collaboration; Computer science; Delay; Games; Hardware; Mobile handsets; Network servers; Real time systems; Scalability; Videoconference;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering Conference, 2001. Proceedings. 2001 Australian
Conference_Location
Canberra, ACT
ISSN
1530-0803
Print_ISBN
0-7695-1254-2
Type
conf
DOI
10.1109/ASWEC.2001.948503
Filename
948503
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