• DocumentCode
    1752275
  • Title

    Optimization of data access in behavioral modelling of computer animation

  • Author

    Ho, Kee Ping ; Tan, Eng Chong ; Wong, Kok Cheong

  • Author_Institution
    Center for Graphics & Imaging Technol., Nanyang Technol. Univ., Singapore, Singapore
  • Volume
    1
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    178
  • Abstract
    Behavioral modelling encompasses a number of processing requirements. These include the processing of any mental attributes, the perceived environment and the actions to be performed. These increase the load of any processor running the simulation. If there are many such behavioral modules in an animation, the playback of the scene becomes non-interactive. A simple way to improve playback speed is to store the simulation data at suitable locations. Playback of the animation is then just a matter of reading the simulation data. The speedup is often visually noticeable, although it is at the cost of storage space
  • Keywords
    application program interfaces; cache storage; computer animation; information retrieval; optimisation; Maya API; behavioral modelling; caching; computer animation; data access optimization; mental attributes; multiple creatures animation; perceived environment; performed actions; playback speed; simulation data; Animation; Application software; Computer graphics; Control systems; Costs; Layout; Motion pictures; Packaging; Production; Signal processing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Signal Processing and its Applications, Sixth International, Symposium on. 2001
  • Conference_Location
    Kuala Lumpur
  • Print_ISBN
    0-7803-6703-0
  • Type

    conf

  • DOI
    10.1109/ISSPA.2001.949806
  • Filename
    949806