DocumentCode :
1755322
Title :
Getting Diagonal on the Xbox One Trifecta
Author :
Brechner, Eric
Volume :
46
Issue :
8
fYear :
2013
fDate :
41487
Firstpage :
77
Lastpage :
78
Abstract :
Xbox One´s three-OS architecture offers multiple possibilities for developers willing to exploit new ways of thinking.
Keywords :
computer games; entertainment; operating systems (computers); OS architecture; Xbox One Trifecta; Entertainment industry; Games; Network architecture; Portable computers; Real-time systems; Virtual machine monitors; Kinect; Xbox One; game developers;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2013.276
Filename :
6583198
Link To Document :
بازگشت