• DocumentCode
    1755322
  • Title

    Getting Diagonal on the Xbox One Trifecta

  • Author

    Brechner, Eric

  • Volume
    46
  • Issue
    8
  • fYear
    2013
  • fDate
    41487
  • Firstpage
    77
  • Lastpage
    78
  • Abstract
    Xbox One´s three-OS architecture offers multiple possibilities for developers willing to exploit new ways of thinking.
  • Keywords
    computer games; entertainment; operating systems (computers); OS architecture; Xbox One Trifecta; Entertainment industry; Games; Network architecture; Portable computers; Real-time systems; Virtual machine monitors; Kinect; Xbox One; game developers;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2013.276
  • Filename
    6583198