Title :
Eye Gaze Tracking With a Web Camera in a Desktop Environment
Author :
Yiu-ming Cheung ; Qinmu Peng
Author_Institution :
Dept. of Comput. Sci., Hong Kong Baptist Univ., Hong Kong, China
Abstract :
This paper addresses the eye gaze tracking problem using a low cost and more convenient web camera in a desktop environment, as opposed to gaze tracking techniques requiring specific hardware, e.g, infrared high-resolution camera and infrared light sources, as well as a cumbersome calibration process. In the proposed method, we first track the human face in a real-time video sequence to extract the eye regions. Then, we combine intensity energy and edge strength to obtain the iris center and utilize the piecewise eye corner detector to detect the eye corner. We adopt a sinusoidal head model to simulate the 3-D head shape, and propose an adaptive weighted facial features embedded in the pose from the orthography and scaling with iterations algorithm, whereby the head pose can be estimated. Finally, the eye gaze tracking is accomplished by integration of the eye vector and the head movement information. Experiments are performed to estimate the eye movement and head pose on the BioID dataset and pose dataset, respectively. In addition, experiments for gaze tracking are performed in real-time video sequences under a desktop environment. The proposed method is not sensitive to the light conditions. Experimental results show that our method achieves an average accuracy of around 1.28° without head movement and 2.27° with minor movement of the head.
Keywords :
cameras; feature extraction; image sequences; object tracking; video signal processing; 3D head shape simulation; BioID dataset; Web camera; adaptive weighted facial features; desktop environment; edge strength; eye gaze tracking; eye region extraction; head movement information; intensity energy; iterations algorithm; piecewise eye corner detector; pose dataset; realtime video sequence; sinusoidal head model; Estimation; Feature extraction; Head; Image edge detection; Iris; Shape; Vectors; Desktop environment; gaze tracking; head pose; illumination change; web camera;
Journal_Title :
Human-Machine Systems, IEEE Transactions on
DOI :
10.1109/THMS.2015.2400442